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@@ -4,21 +4,8 @@ const DIRECTION_RIGHT = [1, 0]
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const DIRECTION_UP = [0, -1]
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const DIRECTION_DOWN = [0, 1]
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-// const DISTANCE_MIN = 1
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-
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-// const isSwipeEvent = e => (e.touches.length === 1)
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-// const isSwipeEventEnd = e => (e.changedTouches.length === 1)
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-
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-// const isScaleEvent = e => (e.targetTouches.length === 2)
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-// const isScaleEventEnd = e => (e.targetTouches.length === 1)
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-
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const deltaCoord = (oldCoord, newCoord) => [newCoord[0] - oldCoord[0], newCoord[1] - oldCoord[1]]
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-// const vectorMinus = (a, b) => a.map((k, n) => k - b[n])
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-// const vectorAdd = (a, b) => a.map((k, n) => k + b[n])
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-
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-// const avgCoord = (coords) => [...coords].reduce(vectorAdd, [0, 0]).map(d => d / coords.length)
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-
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const touchCoord = touch => [touch.screenX, touch.screenY]
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const touchEventCoord = e => touchCoord(e.touches[0])
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@@ -31,13 +18,14 @@ const perpendicular = v => [v[1], -v[0]]
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const dotProduct = (v1, v2) => v1[0] * v2[0] + v1[1] * v2[1]
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-// const numProduct = (num, v) => v.map(k => num * k)
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-
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const project = (v1, v2) => {
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const scalar = (dotProduct(v1, v2) / dotProduct(v2, v2))
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return [scalar * v2[0], scalar * v2[1]]
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}
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+// const debug = console.log
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+const debug = () => {}
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+
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// direction: either use the constants above or an arbitrary 2d vector.
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// threshold: how many Px to move from touch origin before checking if the
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// callback should be called.
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@@ -96,7 +84,7 @@ class SwipeAndClickGesture {
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swipelessClickCallback,
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threshold = 30, perpendicularTolerance = 1.0
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}) {
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- const nop = () => { console.log('Warning: Not implemented') }
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+ const nop = () => { debug('Warning: Not implemented') }
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this.direction = direction
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this.swipePreviewCallback = swipePreviewCallback || nop
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this.swipeEndCallback = swipeEndCallback || nop
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@@ -115,11 +103,11 @@ class SwipeAndClickGesture {
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}
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start (event) {
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- console.log('start() called', event)
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+ debug('start() called', event)
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this._startPos = pointerEventCoord(event)
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this._pointerId = event.pointerId
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- console.log('start pos:', this._startPos)
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+ debug('start pos:', this._startPos)
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this._swiping = true
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this._swiped = false
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}
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@@ -145,18 +133,18 @@ class SwipeAndClickGesture {
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end (event) {
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if (!this._swiping) {
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- console.log('not swiping')
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+ debug('not swiping')
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return
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}
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if (this._pointerId !== event.pointerId) {
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- console.log('pointer id does not match')
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+ debug('pointer id does not match')
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return
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}
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this._swiping = false
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- console.log('end: is swipe event')
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+ debug('end: is swipe event')
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// movement too small
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const coord = pointerEventCoord(event)
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