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@@ -25,9 +25,6 @@ const project = (v1, v2) => {
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return [scalar * v2[0], scalar * v2[1]]
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}
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-// const debug = console.log
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-const debug = () => {}
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-
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// direction: either use the constants above or an arbitrary 2d vector.
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// threshold: how many Px to move from touch origin before checking if the
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// callback should be called.
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@@ -86,7 +83,7 @@ class SwipeAndClickGesture {
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swipelessClickCallback,
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threshold = 30, perpendicularTolerance = 1.0
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}) {
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- const nop = () => { debug('Warning: Not implemented') }
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+ const nop = () => {}
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this.direction = direction
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this.swipePreviewCallback = swipePreviewCallback || nop
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this.swipeEndCallback = swipeEndCallback || nop
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@@ -106,8 +103,6 @@ class SwipeAndClickGesture {
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}
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start (event) {
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- debug('start() called', event)
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-
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// Only handle left click
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if (event.button !== BUTTON_LEFT) {
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return
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@@ -115,7 +110,6 @@ class SwipeAndClickGesture {
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this._startPos = pointerEventCoord(event)
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this._pointerId = event.pointerId
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- debug('start pos:', this._startPos)
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this._swiping = true
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this._swiped = false
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}
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@@ -132,7 +126,6 @@ class SwipeAndClickGesture {
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}
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cancel (event) {
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- debug('cancel called')
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if (!this._swiping || this._pointerId !== event.pointerId) {
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return
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}
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@@ -142,29 +135,20 @@ class SwipeAndClickGesture {
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end (event) {
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if (!this._swiping) {
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- debug('not swiping')
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return
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}
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if (this._pointerId !== event.pointerId) {
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- debug('pointer id does not match')
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return
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}
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this._swiping = false
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- debug('end: is swipe event')
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-
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- debug('button = ', event.button)
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-
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// movement too small
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const coord = pointerEventCoord(event)
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const delta = deltaCoord(this._startPos, coord)
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const sign = (() => {
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- debug(
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- 'threshold = ', this.threshold(),
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- 'vector len =', vectorLength(delta))
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if (vectorLength(delta) < this.threshold()) {
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return 0
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}
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