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- #define VEC_STRUCT(typename,inttype) \
- struct typename { \
- inttype *buf; \
- size_t len,alen; \
- }
- VEC_STRUCT(vec_basestruct,void) ;
- #define VEC_INIT(ctl) memset(&ctl,0,sizeof(ctl))
- #define VEC_ELSIZE(ctl) (sizeof(*(ctl).buf))
- void vec_add1(struct vec_basestruct *ctl,size_t sz);
- #define VEC_ADD1(ctl) \
- vec_add1((struct vec_basestruct *)&(ctl),VEC_ELSIZE(ctl))
- #define VEC_ADD(ctl,val) \
- do { \
- VEC_ADD1(ctl); \
- (ctl).buf[(ctl).len - 1] = (val); \
- } while (0)
- void vec_addn(struct vec_basestruct *ctl,size_t sz,size_t n);
- #define VEC_ADDN(ctl,n) \
- vec_addn((struct vec_basestruct *)&(ctl),VEC_ELSIZE(ctl),(size_t)(n))
- #define VEC_SETLENGTH(ctl,n) \
- do { \
- (ctl).len = n; \
- } while (0)
- #define VEC_REMOVEN(ctl,n,m) \
- do { \
- (ctl).len -= m; \
- memmove( \
- &(ctl).buf[n], \
- &(ctl).buf[(n) + (m)], \
- ((ctl).len - (n)) * VEC_ELSIZE(ctl)); \
- } while (0)
- #define VEC_REMOVE(ctl,n) VEC_REMOVEN(ctl,n,1)
- #define VEC_INSERT1(ctl,n) \
- do { \
- VEC_ADD1(ctl); \
- memmove( \
- &(ctl).buf[(n) + 1], \
- &(ctl).buf[n], \
- ((ctl).len - (n) - 1) * VEC_ELSIZE(ctl)); \
- } while (0)
- #define VEC_INSERT(ctl,n,val) \
- do { \
- VEC_INSERT1(ctl,n); \
- (ctl).buf[n] = (val); \
- } while (0)
- #define VEC_INSERTN(ctl,n,m) \
- do { \
- VEC_ADDN(ctl,m); \
- memmove( \
- &(ctl).buf[(n) + (m)], \
- &(ctl).buf[n], \
- ((ctl).len - (n) - (m)) * VEC_ELSIZE(ctl)); \
- } while (0)
- #define VEC_ZERO(ctl) \
- do { \
- if ((ctl).buf) \
- memset((ctl).buf,0,(ctl).len * VEC_ELSIZE(ctl)); \
- } while (0)
- #define VEC_FREE(ctl) \
- do { \
- free((ctl).buf); \
- memset(&(ctl), 0, sizeof(ctl)); \
- } while (0)
- #define VEC_LENGTH(ctl) ((ctl).len)
- #define VEC_BUF(ctl,num) ((ctl).buf[num])
- #define VEC_FOR(ctl,it) for (size_t it = 0;it < VEC_LENGTH((ctl));++it)
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